動畫短片不同於長片,必須在短暫的時間內表達一個完整故事,因此,故事進行會較為緊湊紮實。在有限的...
Compared to ordinary feature films, short animations are quite different as the story must be completely expressed in a limited span of time
動畫短片不同於長片,必須在短暫的時間內表達一個完整故事,因此,故事進行會較為緊湊紮實。在有限的...
Compared to ordinary feature films, short animations are quite different as the story must be completely expressed in a limited span of time
閩南粵東之境的箏樂傳統包括了福建箏樂、客家箏樂、潮州箏樂三個箏樂脈絡,簡稱為閩南箏派(閩南箏)...
In the cross-province area between South Fujian and East Guangdong, three main zheng schools are inherited, representing respectively Minnan
「創意」是解決設計問題常運用的要素,有創意的設計成品總能吸引人們關注,於是,設計師往往耗費極大心力學習運用...
“Creativity“ is a key element often used in the design process of problem-solving. Usually, people pay much attention to the products with
中華民國人因工程學會自1993年成立迄今已快屆滿二十周年,這些年來國內人因工程相關研究的議題演變...
The Ergonomics Society of Taiwan will celebrate its 20th anniversary in 2013. The study looked into the development
「氣韻」或「氣韻生動」是中國傳統繪畫與書畫理論的核心概念,甚至可以是中國繪畫美學的「終極」判準...
There was a radical polemical of direction between tradition and modernity, the oriental and the occidental acros the Taiwan
本研究探討近年來臺灣「文化治理」與「文化公共領域」的演變和現況,特別是2011年以來臺灣文化公共論壇的興起與藝術文化工作者、團體...
The project looks into the development of cultural governance and cultural public sphere in Taiwan, especially the rise of cultural public forum
喚起恐懼感的造形特徵為何,過往研究發現角形輪廓與非對稱的造形會讓人感到不安全或恐懼,而弧形和對稱圖形會讓人感到愉悅...
Previous studies have presented people prefer an object composed of curved contour or symmetry much than which with angular contours
本計畫擬創造新經驗場域設定為醫療環境,關注行動不便、長期臥病在床和急診室病人,因面對枯燥、無聊甚至於冷漠的醫療環境...
Long-term bedridden patients are facing the problem like, lake of companions or surrounding in boring...
本研究最主要目的係以科技接受模式為基礎,瞭解傳統文化展品應用展示科技的重新呈現,消費者參觀展覽內互...
隨著科技日新月異,包裝產業也因應時代需求而有所變遷,因此包裝設計的突破與創新也漸成趨勢。吸引消費者目光乃為商業包裝設計的主要功能之一...